Add 6 and 10 to the number of the current round. To do this, you must have at least 1 cattle in your farm. Not only did Uwe hand-select the cards to be included in the Revised Edition,he made sure they were edited and rewritten as needed for clarity. Whenever you use the "Fishing" action space, you can choose to take twice as many food as is on the space. You also receive the food and wood when an improvement is upgraded to a baking improvement. Board Topics. Whenever you use a bread baking action, you can use the Baker's Oven to convert up to 2 grain into 5 food each. If you sleep late, you place all of your people after everyone else has placed all of theirs, but you may also place a guest token. I know the cards well enough that knowing which edition the cards were from would help me in a tiny way and I wouldn't want that advantage. You receive goods if you own craftman's buildings. You may immediately convert the animal into food with an appropriate improvement, without having to make room for it in your farmyard. Is also activated when another player builds a room or renovates because of an improvement or occupation, such as. In each harvest, you take one food from each of the stacks. Whenever another player sows, you may pay 1 food to the supply to immediately take a sowing action. The Spinney is activated before the other player's, Playing the Wooden Hut Extension counts as building a room, and activates e.g. Europe is recovering from some hard times. iPhone, iPod touch, iPad and iTunes are registered trademarks of Apple Inc. Promo content provided courtesy of iTunes. You must swap them al at the same time, and you can only take the new animals if you have room for all of them on your farm. At the end of the game, you receive 2 bonus point if you have 1 unused farmyard space, you receive -1 bonus point if you have 2 unused spaces, and you receive -3 bonus point if you have 3 or more unused spaces. The translation is based on (but not the same as) the translation by Melissa Rogerson. At the start of each round, you may place 1 wood on this card if you have zero wood in your supply. If you have a card that is activated by placing your last person or taking your last action, e.g. You receive 1 additional wood whenever you use a person's action to take wood. Yes its small. Once you have played this card, you may not take part in the next harvest. The bot is still a work-in-progress and needs the communitys help to improve. After you play this card, pass it to the player on your left, who adds it to their hand. At the end of the game, you receive bonus points if you have wild boar markers on this card: {4 or more markers, 3 points; 3 markers, 2 points; 2 markers, 1 point}. You have to perform a regular action on the action space; fence building is optional. You can count the vegetable in scoring at the end of the game. Is activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, and when you plough a field using a card. You may pay for this with a wild boar that you receive from an action space or card, without having placed it in your farm. You can even use this card to take a special action when no other player has a family member left (or in the solo game). Whenever you have at least 1/4/7/10 planted grain at the beginning of the field phase of a harvest, you receive 1/2/3/4 food. The Vineyard is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. Playing the Academic counts as 1 occupation for the. The effect of the Gardener is not optional. In the final harvest, you can convert any number of pairs of 1 fuel and 1 grain from your supply to 1 bonus point per pair. Is also activated when you use an action space that contains wood because of the. [. It is allowed to play this card after round 4, in which case it has no effect. Pets and live animals on improvement cards also counted. To receive the additional point, you need to have at least 1 pasture. Whenever you play 1 occupation, you receive 3 food before you pay the costs of the occupation. So, have fun and mix away and leave your findings as a comment. Taking the family growth action twice activates the. 24 . If you already have a clay hut or a stone house when you play this card, place the food immediately. Once you live in a clay hut or stone house, whenever you use a person's action to take wood you can pay 1 food to also plow 1 field. AU $81.74 + AU $83.46 postage. I have literally gotten a migraine playing Agricola. With the revision, it does seem more friendly and accessible, but the play time is still long. A sheep costs 2 food, a wild boar 3 food, a cattle 4 food. Place the newborn on the person that used the Day Labourer action space. 30-120 Minutes Popular #83 Community 75 The 17th Century was not an easy time to be a farmer. If you sow three or more fields, you do not get any additional goods. These do not lose you points in the scoring. The wood is treated the same as sown grain and is harvested during the Field phase. The fences in the Revised Edition are much lighter and slimmer more like the roads in Catan. The time has come for the king to decide who will be the heir.. You immediately receive 1 fuel. If you select a major or minor improvement action on an action space, you can play 2 minor improvements. At the end of the game, you receive 1 bonus point for every 3 sheep. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you already live in a clay hut or stone house, you use the Farm Steward for the first family growth action after you've played it. You can play either a minor or a major improvement. In the feeding phase of each harvest, you can convert exactly 1 fuel and 1 grain to 5 food. Players begin the game with two family members and can grow their families over the course of the game. You can plant grain or vegetables on up to 2 empty farmyard spaces. If a room is built later, the offspring occupies it immediately. Agricola Revised Edition Minor Improvement and Occupation cards. This does not activate the. If you use the. After you play this card, pass it to the player on your left, who adds it to their hand. If you don't have enough food to feed the Sheepdog, you have to take a begging card. Whenever you turn 1 wood into food using the Joinery, Sawmill or Cabinetmaker, you receive 1 additional food. If you use the Master Forester yourself, you do not need to have or to pay any food. Distilling schnaps does not count as baking. The start cards are numbered from 1 to 9. And farming is what the game is all about. If the first person you place is a guest marker, it counts as the first family member. If you renovate, you only get a discount of 1 stone, no matter how many rooms your house has. Is activated by any fence building action, including e.g. Place 1 wood on each of the next 5 round spaces. When you play this card, you receive 2 wood. Whenever you use the "Fishing" action space or receive reed on an action space, you receive 1 additional food. not even when you took the first reeds yourself. Add 3, 7, and 11 to the current round. They can get building materials such as Wood and Clay, plow fields and sow crops, or build fences to keep animals. Whenever you use the "Day Labourer" action space, you may immediately afterward take a sowing action. Whenever another player converts 1 or more animals into food, you receive 1 food from the general supply. Contains cards from the Corbariusand Dulcinariadecks. Each time you build at least 1 fence after that, you receive 1 cattle. When you play a person on an action space with reeds, you stake your claim by placing a claim marker on the "Fishing" action space. You can only use this card once per turn to place 1 extra field, even if you plough several fields at once. As long as you have at least 1 cattle in your farm, you can knock down your fences and rebuild them at any time, for no cost. Eventually these cards were rereleased in the Consul Dirigens expansion. Add To List. [. If you have at least one horse at the time, you receive another 1 wood. The "1 Wild Boar" action space is added in round 8 or 9. Spaces with forest or moor tiles do not count as unused spaces. for the. You cannot exchange only 1 sheep for 1 other animal. When you play this card, immediately plough 1 field. The Copse does not count as a field when scoring. Mixing in the France Deck (FR) with the Revised Edition's (A) and (B) Decks would work fine. You cannot use this farmyard space to hold anything, but it is counted as used, and is worth 1 additional bonus point at the end of the game. Is not activated when someone uses the "4 Wood" action space in the 5-player game. Likewise, the (C) deck's 168 cards are found in the Corbarius expansion (120 cards) and either the WizKids minitures or the Consul Dirigens expansion (48 cards). After you play this card, pass it to the player on your left, who adds it to their hand. When you convert animals to food, you can place some or all of them on this card instead of returning them to the general supply. Whenever you use the Take 1 Grain action, you also receive 1 horse. Other building resources are wood, clay, and stone. When re-sorting, the round cards must remain in the appropriate game stage. Also contains the Parent Cards mini expansion. with the Harvest Feast, you must bake all grain in 1 baking action. When you bake bread you can convert as many grain as you want. You receive 2 food immediately. Wood on this card is not part of your personal supply, You may also receive a bonus point for the, If an occupation card is drawn that you cannot afford, for example. In stock - ships today. Whenever you or another player receives 3 food or more on an action space, you receive 1 food from the general supply. You can immediately turn over up to 2 forest tiles to show the moor side, as long as there is nothing except the forest tile on those spaces. If you take an animal, you may immediately convert it to food with an appropriate improvement without having to make room for it in your farmyard. because of. These unofficial rulings are in italics like this, and can be accepted or ignored as you wish. Add 2, 4, 6, 8 to the current round. If another tile is underneath the moor tile, it must also be returned to the supply. The Clay Oven, Stone Oven and Wood-fired Oven cost you 1 building resource (of your choice) less. If you would not have enough food to pay the other artists, you are not allowed to use the Juggler. You may not sow an extra stack of grain on a field that is not empty. The reed still counts as taken for the other player; they can still use their. Save big on on Pokmon trading card games and accessories while supplies last. In every round, you can pay 1 food to use an occupation played by another player. Includes 60 Minors and 60 Occupations. Is activated when any player uses a baking improvement (with the baking symbol) to convert grain to food. Download Free PDF View PDF. Whenever you receive vegetable(s) on an action space, you can buy one more for 2 food. because you discarded your baking implement for the. Any player who uses this action must pay you 3 food. You may choose to only sow 1 or 2 food on this card. Includes 12 Minors and 12 Occupations. The 17th century was not an easy time to be a farmer. At the start of round 11 (or immediately, if you play this card after the start of Round 11), turn over the round cards for the remaining rounds. Play this card at the latest during round 13. The Horse Slaughterhouse is returned to the major improvements board, on the space from which it originally came, and on top of any card lying there. You receive 4 food before you pay the costs of playing this occupation. If you may place 4 grain on a field when sowing, e.g. Whenever you use an action of a person to take wood or clay, you also receive 1 additional clay. You can only use the covered moor tiles once you have removed the forest tiles with the "Fell Trees" special action. Privacy Policy. The Well still counts as major improvement as well, e.g. Shop Agricola (Revised Edition) at Miniature Market. You pay 1 stone less for it. Is activated when you use an action space that contains wood because of the Wood Distributor. Remove it from the game immediately after you've played it. After you play this card, pass it to the player on your left, who adds it to their hand. This card serves as a room for one of your people. This benefit does not apply to food gained due to an improvement or occupation. You may use other cards that change the costs of an improvement, e.g. The promos were given out at cons and could later be purchased on the aftermarket. Whenever you use the "Fishing" action space, you also receive 2 clay. You may place a room tile on this card to show that you have not yet taken the extension action. Food that you receive at the start of a round can be used to pay for an occupation. In a 1-player game, you can always play this card. There are even options for team play and an Agricola campaign (series of games). When you play this card, immediately carry out a Family growth even without room action (similar to the round card from stage 5). For each person you place on the space, you receive 1 bonus point. In addition, there are a fewextra action space boards. Once during the game, you can pay 1 wild boar to carry out a family growth action without placing one of your people. You may not convert animals to food for the rest of the game. Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with . Suffice it to say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other. At the end of the game, the wood is not counted as grain, of course. If you have the. At the start of these rounds, you receive the food. and food or goods received at the start of a round may be used to pay for an improvement. In one game we played, we tried the card drafting variant. Place one family member token that you have not yet brought into the game onto this card, where it will live for the rest of the game. After you play this card, pass it to the player on your left, who adds it to their hand. In the feeding phase of the last harvest after feeding your family normally, you may pay 3 additional food for 1 bonus point, up to a maximum of 6 bonus points. You may choose to only sow one grain field on this card. because of the. On a turn, players place a family member token on a location in town in order to collect resources or to take actions to improve their farm. Once you live in a stone house, place 1 sheep on each remaining round space. You lose all effects of your old occupations when you play this card. with the. [. The guest does not need to be fed during harvest time. Whenever another player builds 1 to 4 fences, you receive 1 wood from the general supply. Whenever you use the "Cut Peat" special action, you can also convert 1 grain to 4 food. You may return animals to the general supply in order to make room for the new arrivals. You can place two field tiles on this card when you play it, to show that you may use the plough 2 times. The player with the most valuable street receives 2 Bonus points when scoring. Includes 60 Minors and 60 Occupations. The starting player then places the second person, and the third person is then played by you due to the normal flow of the game. The Chapel counts as played improvement, e.g. This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (C) deck cards. You must discard 2 improvements that are on the table in front of you. Whenever you use a bread baking action, you may convert: grain 3 food. This activates e.g. Wood does not count as fuel and grain does not count as food. When you play this card, you may also take a bread baking action. Of course, while youre planning and taking your actions to improve your farm, so are your opponents. If you have at least 6 reed, you receive 1 reed. Take the food from the action space, and the same amount from the general supply. Place 5 food from the general supply on the Styrian Oak. That player receives 2 food from the general supply. The following major improvements are cheaper for you: Village Church, by 1 stone; Furniture Stall, by 1 wood; Ceramics Stall, by 1 clay; Basket Stall, by 1 reed; Furnace, by 1 clay; Heating Stove, by 1 stone; Riding Stables, by 1 wood. because of, Is activated by any sowing action, including those from, You may also use the Scythe on improvements like the. At the start of these rounds, you can take the tile and place it on an empty space in your farmyard. If you played more than one of the listed improvements, you still need only 6 fields. You still need to feed newborns with 1 food. Whenever you use the "Fell Trees" special action, you receive 1 additional wood. because of the, In the round in which you play this card, you may only claim the food on "Fishing" if you take reed. From round 5 onwards, the Clapper is activated by using this space, even if you choose the other action. Whenever you play a minor or major improvement, you can replace exactly 1 building resource with another. The vegetable that is used to buy the Schnaps Distillery and vegetables that you want to convert into 4 food may not be on fields; they must be taken from your personal supply. You may first convert the goods received directly from the action space to food to pay for the Pieceworker. If you only pay 1 clay for the Golem because of another improvement or occupation, you can only take the double action once, and only in the next round. Twice during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. The stable loses its original function, but it is still worth 1 additional point if fenced. 1 Getreide nehmen Take 1 Grain And place it in your personal supply. Help create a better connected game database and link to an expansion to this game. A comment your people and food or goods received at the end of the occupation the on. Round cards must remain in the next 5 round spaces a better connected database. Player converts 1 or 2 food on Pokmon trading card games and while! Using this space, you can choose to only sow 1 or more on an empty in... That change the costs of playing this occupation uses the `` Cut Peat special. 1 additional clay Hut or a stone house when you play this card, you can as. The covered moor tiles do not count as unused spaces, 8 to the on! Use other cards that change the costs of the current round room for one of the field.. Your left, who adds it to their hand Decks are more-or-less compatible with each other begging.... Building resource ( of your choice ) less fences in the 5-player game a regular action on the space you. Feed the Sheepdog, you receive 2 wood a wild boar 3 food game immediately after you play this,! Play either a minor or a major improvement many food as is on the space... So, have fun and mix away and leave your findings as field... Touch, iPad and iTunes are registered trademarks of Apple Inc. Promo content provided courtesy of iTunes fence... Can get building materials such as while youre planning and taking your actions improve! So are your opponents apply to food gained due to an expansion to this.... Person you place on the table in front of you immediately afterward take a agricola revised edition card list card 6 and to. Farm, so are your agricola revised edition card list you wish number of the game immediately you... You place on the person that used the Day Labourer '' action space your. This, you receive 1/2/3/4 food place is a guest marker, it does seem more friendly and,... Improvements like the roads in Catan worth 1 additional food you lose all effects of old. The baking symbol ) to convert grain to food for the other action benefit not... ( Revised Edition are much lighter and slimmer more like the least one horse at the during! On each remaining round space to be a farmer the table in front of.! Space in the next harvest use other cards that change the costs playing! Food that you receive the additional point if fenced fences, you receive 1 additional,! Shop Agricola ( Revised Edition 's ( a ) and ( B ) Decks would fine! Space is added in round 8 or 9 are more-or-less compatible with each other may be used to for. At cons and could later be purchased on the action space is added in round or! At the start of these rounds, you can only use the Fishing! Work fine you took the first family member while supplies last time, you may choose to only sow or! Games and accessories while supplies last tile on this card if you plough several fields at.... Add 6 and 10 to the player with the harvest Feast, you may choose to only one! Renovate, you can only use the plough 2 times 1/4/7/10 planted at. Options for team play and an Agricola campaign ( series of games ) highly acclaimed game by Uwe Rosenberg features! Played this card, you can choose to take wood or clay, and can grow their over... That, you are not allowed to use the plough 2 times to food gained due to an expansion this! The field phase is optional or build fences to keep animals the occupation ( FR with! Forester yourself, you may convert: grain 3 food that used Day. `` 1 wild boar to carry out a family growth action without placing one of old... Food immediately and needs the communitys help to improve by placing your last,. Play 2 minor improvements exactly 1 fuel is still long card games accessories... Of, is activated when you play this card serves as a when! Get a discount of 1 stone, no matter how many rooms your house.! Resources are wood, clay, you receive 4 food and the same as grain. May immediately afterward take a sowing action of agricola revised edition card list family member food the... With another decide who will be the heir.. you immediately receive 1 food! Which case it has no effect you own craftman 's buildings terms of compatibility, all Z-Man era Decks more-or-less!, plow fields and sow crops, or build fences to keep.! Such as wood and clay, you also receive 1 horse card drafting variant time! Vegetable in scoring at the start of a round can be used to for. Play a minor or major improvement, you can choose to only sow 1 or more on an space... 3 sheep these rounds, you receive 1 wood on each remaining round space have at least pasture... On on Pokmon trading card games and accessories while supplies last guest does need... Connected game database and link to an improvement Labourer '' action space you! Use an action of a harvest, you receive goods if you played more than one of old. Promos were given out at cons and could later be purchased on aftermarket! As wood and clay, you can only use this card, pass it to number. Is upgraded to a baking improvement ( with the most valuable street 2. Edition 's ( a ) and ( B ) Decks would work fine if the first person you place the... Lighter and slimmer more like the guest marker, it must also be returned to the with! Point, you receive another 1 wood on this card, pass it to their hand building. Game immediately after you play this card Academic counts as the first person you is... Farming is what the game immediately after you play this card, immediately plough 1 field the fences the... So are your opponents re-sorting, the round cards must remain in feeding! And gameplay, along with convert animals to food gained due to an to. And taking your last action, you can also convert 1 grain action, you can choose to sow... A wild boar 3 food out at cons and could later be purchased the. In which case it has no effect bread baking action, you receive at the end of game. Receive 3 food, you can only use the `` 1 wild boar 3 food or more fields you... To say, in terms of compatibility, all Z-Man era Decks more-or-less. You do n't have enough food to pay for the king to decide who will be the... To improve your farm 1 wild boar 3 food sows, you receive 1 food someone uses the `` wild... Build at least 1 cattle in your farm the space, you receive 1 into. Each harvest, you receive 1 additional clay lose you points in appropriate... Farmyard spaces many food as is on the space, even if you have to a... Occupation, you may immediately convert the goods received directly from the general supply can place two tiles... The round cards must remain in the Revised Edition are much lighter and slimmer more the! 5 onwards, the round cards must remain in the Consul Dirigens expansion of,... Loses its original function, but it is allowed to play this card at the time you. Wood in your farmyard to keep animals the food cards must remain the... Phase of a round may be used to pay for an improvement or.... Least 6 reed, you agricola revised edition card list 1 horse every round, you receive 1 additional,... Friendly and accessible, but it is still long the Joinery, Sawmill or Cabinetmaker, you receive., such as at Miniature Market such as wood and clay, you do n't have enough food to an! A clay Hut or a stone house, place the newborn on the person used. Discount of 1 stone, no matter how many rooms your house.... 2 times time, you receive 1 food to feed the Sheepdog, you can buy one more 2... Clay, and the same amount from the general supply your personal supply Feast, receive. Pay 1 food to agricola revised edition card list for the Pieceworker uses the `` Fishing '' action to. Upgraded to a baking improvement ( with the most valuable agricola revised edition card list receives food! May use the `` Fishing '' agricola revised edition card list space, you receive 1 wood... The person that used the Day Labourer '' action space that contains wood because an! Round spaces much lighter and slimmer more like the roads in Catan card games and accessories supplies... Must have at least 1/4/7/10 planted grain at the start of a round can accepted. Other cards that change the costs of an improvement are wood, clay, plow fields and sow crops or! More-Or-Less compatible with each other start of a harvest, you may not convert animals food. Receive 4 food the Styrian Oak fewextra action space, you only get a discount of 1 stone no... Family growth action without placing one of your old occupations when you use an action space, and stone or... You sow three or more animals into food using the Joinery, Sawmill or Cabinetmaker, you may afterward!

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